- Added support for Visual Studio to the CMake project.
SVN r4166 (trunk)
This commit is contained in:
parent
e6f66e3c93
commit
01fed92920
4 changed files with 51 additions and 7 deletions
|
|
@ -485,8 +485,10 @@ endif( BACKPATCH )
|
|||
|
||||
# Update svnrevision.h
|
||||
|
||||
get_target_property( UPDATEREVISION_EXE updaterevision LOCATION )
|
||||
|
||||
add_custom_target( revision_check ALL
|
||||
COMMAND ${CMAKE_BINARY_DIR}/tools/updaterevision/updaterevision . src/svnrevision.h
|
||||
COMMAND ${UPDATEREVISION_EXE} . src/svnrevision.h
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
DEPENDS updaterevision )
|
||||
|
||||
|
|
@ -568,14 +570,17 @@ else( NO_ASM )
|
|||
endif( X64 )
|
||||
endif( NO_ASM )
|
||||
|
||||
get_target_property( LEMON_EXE lemon LOCATION )
|
||||
get_target_property( RE2C_EXE re2c LOCATION )
|
||||
|
||||
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y .
|
||||
COMMAND ${CMAKE_BINARY_DIR}/tools/lemon/lemon xlat_parser.y
|
||||
COMMAND ${LEMON_EXE} xlat_parser.y
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
|
||||
DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y )
|
||||
|
||||
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h
|
||||
COMMAND ${CMAKE_BINARY_DIR}/tools/re2c/re2c --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re
|
||||
COMMAND ${RE2C_EXE} --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re
|
||||
DEPENDS re2c ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re )
|
||||
|
||||
include_directories( ${CMAKE_CURRENT_BINARY_DIR} )
|
||||
|
|
@ -598,7 +603,37 @@ elseif( FLUIDSYNTH_FOUND )
|
|||
add_definitions( -DHAVE_FLUIDSYNTH )
|
||||
endif( DYN_FLUIDSYNTH )
|
||||
|
||||
# Project files should be aware of the header files. We can GLOB these since
|
||||
# there's generally a new cpp for every header so this file will get changed
|
||||
if( WIN32 )
|
||||
set( EXTRA_HEADER_DIRS win32/*.h )
|
||||
else( WIN32 )
|
||||
set( EXTRA_HEADER_DIRS sdl/*.h )
|
||||
endif( WIN32 )
|
||||
file( GLOB HEADER_FILES
|
||||
${EXTRA_HEADER_DIRS}
|
||||
fragglescript/*.h
|
||||
g_doom/*.h
|
||||
g_heretic/*.h
|
||||
g_hexen/*.h
|
||||
g_raven/*.h
|
||||
g_shared/*.h
|
||||
g_strife/*.h
|
||||
intermission/*.h
|
||||
menu/*.h
|
||||
oplsynth/*.h
|
||||
r_data/*.h
|
||||
resourcefiles/*.h
|
||||
sfmt/*.h
|
||||
sound/*.h
|
||||
textures/*.h
|
||||
thingdef/*.h
|
||||
xlat/*.h
|
||||
*.h
|
||||
)
|
||||
|
||||
add_executable( zdoom WIN32
|
||||
${HEADER_FILES}
|
||||
autostart.cpp
|
||||
${ASM_SOURCES}
|
||||
${SYSTEM_SOURCES}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue