- moved most of the OpenGL backend to 'common'.

A few things are yet to do, because they still need some changes.
This commit is contained in:
Christoph Oelckers 2020-04-26 14:44:19 +02:00
commit 02832297ff
26 changed files with 216 additions and 220 deletions

View file

@ -27,13 +27,13 @@
#include "gl_system.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_renderbuffers.h"
#include "gl_renderbuffers.h"
#include "hw_vrmodes.h"
#include "gl/system/gl_framebuffer.h"
#include "gl/renderer/gl_postprocessstate.h"
#include "gl_postprocessstate.h"
#include "gl/system/gl_framebuffer.h"
#include "gl/shaders/gl_shaderprogram.h"
#include "gl/system/gl_buffers.h"
#include "gl_buffers.h"
#include "menu/menu.h"
EXTERN_CVAR(Int, vr_mode)