- removed a redundant Vec3Offset call in A_SpawnParticle.

This commit is contained in:
Christoph Oelckers 2016-04-03 21:03:49 +02:00
commit 02a586e6b2
2 changed files with 1 additions and 2 deletions

View file

@ -87,7 +87,7 @@ const double CARRYFACTOR = 3 / 32.;
bool CheckIfExitIsGood (AActor *self, level_info_t *info);
// at map load
void P_InitSectorSpecial(sector_t *sector, int special, bool nothinkers);
void P_InitSectorSpecial(sector_t *sector, int special);
void P_SpawnSpecials (void);
// every tic