Add a new blend mode for sprites
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7 changed files with 34 additions and 2 deletions
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@ -376,6 +376,7 @@ FString DrawPolyTrianglesCommand::DebugInfo()
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case TriBlendMode::TranslateAdd: blendmodestr = "TranslateAdd"; break;
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case TriBlendMode::TranslateSub: blendmodestr = "TranslateSub"; break;
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case TriBlendMode::TranslateRevSub: blendmodestr = "TranslateRevSub"; break;
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case TriBlendMode::AddSrcColorOneMinusSrcColor: blendmodestr = "AddSrcColorOneMinusSrcColor"; break;
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}
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FString info;
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