- Properly fix default mouse x sensitivity.

This commit is contained in:
Mitchell Richters 2023-04-04 18:52:44 +10:00 committed by Christoph Oelckers
commit 034202e6f6
4 changed files with 12 additions and 3 deletions

View file

@ -2678,7 +2678,7 @@ static bool System_DispatchEvent(event_t* ev)
}
if (!buttonMap.ButtonDown(Button_Strafe) && !lookstrafe)
{
int turn = int(ev->x * m_yaw * 8.0);
int turn = int(ev->x * m_yaw * 16.0);
if (invertmousex)
turn = -turn;
G_AddViewAngle(turn, true);