- Properly fix default mouse x sensitivity.
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4 changed files with 12 additions and 3 deletions
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@ -2678,7 +2678,7 @@ static bool System_DispatchEvent(event_t* ev)
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}
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if (!buttonMap.ButtonDown(Button_Strafe) && !lookstrafe)
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{
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int turn = int(ev->x * m_yaw * 8.0);
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int turn = int(ev->x * m_yaw * 16.0);
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if (invertmousex)
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turn = -turn;
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G_AddViewAngle(turn, true);
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