- fully scriptified HealthPickup.
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parent
156f9c488e
commit
03c7b10fd6
11 changed files with 12 additions and 100 deletions
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@ -59,7 +59,6 @@
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#include "d_netinf.h"
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#include "a_morph.h"
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#include "virtual.h"
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#include "a_health.h"
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#include "g_levellocals.h"
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static FRandom pr_obituary ("Obituary");
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@ -840,11 +839,12 @@ void P_AutoUseHealth(player_t *player, int saveHealth)
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TArray<AInventory *> NormalHealthItems;
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TArray<AInventory *> LargeHealthItems;
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auto hptype = PClass::FindActor(NAME_HealthPickup);
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for(AInventory *inv = player->mo->Inventory; inv != NULL; inv = inv->Inventory)
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{
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if (inv->Amount > 0 && inv->IsKindOf(RUNTIME_CLASS(AHealthPickup)))
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if (inv->Amount > 0 && inv->IsKindOf(hptype))
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{
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int mode = static_cast<AHealthPickup*>(inv)->autousemode;
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int mode = inv->IntVar(NAME_autousemode);
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if (mode == 1) NormalHealthItems.Push(inv);
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else if (mode == 2) LargeHealthItems.Push(inv);
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@ -884,12 +884,12 @@ void P_AutoUseStrifeHealth (player_t *player)
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{
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TArray<AInventory *> Items;
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auto hptype = PClass::FindActor(NAME_HealthPickup);
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for(AInventory *inv = player->mo->Inventory; inv != NULL; inv = inv->Inventory)
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{
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if (inv->Amount > 0 && inv->IsKindOf(RUNTIME_CLASS(AHealthPickup)))
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if (inv->Amount > 0 && inv->IsKindOf(hptype))
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{
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int mode = static_cast<AHealthPickup*>(inv)->autousemode;
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int mode = inv->IntVar(NAME_autousemode);
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if (mode == 3) Items.Push(inv);
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}
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}
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