- removed Windows types from several files which don't need them.
- split out the software renderer's video classes into their own file because they got included by all OpenGL sources.
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17 changed files with 479 additions and 466 deletions
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@ -34,7 +34,7 @@
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**
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*/
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#ifdef WIN32
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <intrin.h>
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@ -76,7 +76,7 @@ double gl_MillisecPerCycle = 1e-5; // 100 MHz
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void gl_CalculateCPUSpeed ()
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{
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#ifdef WIN32
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#ifdef _WIN32
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LARGE_INTEGER freq;
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QueryPerformanceFrequency (&freq);
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