- removed Windows types from several files which don't need them.
- split out the software renderer's video classes into their own file because they got included by all OpenGL sources.
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17 changed files with 479 additions and 466 deletions
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@ -55,6 +55,7 @@
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#include "doomerrors.h"
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#include "win32iface.h"
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#include "win32swiface.h"
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#include "v_palette.h"
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// MACROS ------------------------------------------------------------------
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@ -1197,10 +1198,7 @@ void DDrawFB::Update ()
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LockCount = 0;
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UpdatePending = false;
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if (FPSLimitEvent != NULL)
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{
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WaitForSingleObject(FPSLimitEvent, 1000);
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}
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I_FPSLimit();
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if (!Windowed && AppActive && !SessionState /*&& !UseBlitter && !MustBuffer*/)
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{
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HRESULT hr = PrimarySurf->Flip (NULL, FlipFlags);
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