Removed the need for the pixel_canvas_t typedef
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20b7743ec3
commit
045bad1b52
18 changed files with 560 additions and 328 deletions
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@ -47,6 +47,8 @@
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#include "r_things.h"
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#include "v_video.h"
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EXTERN_CVAR(Bool, r_swtruecolor)
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// I should have commented this stuff better.
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//
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// dc_temp is the buffer R_DrawColumnHoriz writes into.
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@ -57,8 +59,8 @@
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// dc_ctspan is advanced while drawing into dc_temp.
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// horizspan is advanced up to dc_ctspan when drawing from dc_temp to the screen.
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canvas_pixel_t dc_tempbuff[MAXHEIGHT*4];
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canvas_pixel_t *dc_temp;
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BYTE dc_tempbuff[MAXHEIGHT*4];
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BYTE *dc_temp;
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unsigned int dc_tspans[4][MAXHEIGHT];
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unsigned int *dc_ctspan[4];
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unsigned int *horizspan[4];
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@ -73,8 +75,8 @@ extern "C" void R_SetupAddClampCol();
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// Copies one span at hx to the screen at sx.
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void rt_copy1col_c (int hx, int sx, int yl, int yh)
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{
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -148,8 +150,8 @@ void rt_copy4cols_c (int sx, int yl, int yh)
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void rt_map1col_c (int hx, int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -183,8 +185,8 @@ void rt_map1col_c (int hx, int sx, int yl, int yh)
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void rt_map4cols_c (int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -227,7 +229,7 @@ void rt_map4cols_c (int sx, int yl, int yh)
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void rt_Translate1col(const BYTE *translation, int hx, int yl, int yh)
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{
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int count = yh - yl + 1;
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canvas_pixel_t *source = &dc_temp[yl*4 + hx];
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BYTE *source = &dc_temp[yl*4 + hx];
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// Things we do to hit the compiler's optimizer with a clue bat:
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// 1. Parallelism is explicitly spelled out by using a separate
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@ -274,7 +276,7 @@ void rt_Translate1col(const BYTE *translation, int hx, int yl, int yh)
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void rt_Translate4cols(const BYTE *translation, int yl, int yh)
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{
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int count = yh - yl + 1;
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canvas_pixel_t *source = &dc_temp[yl*4];
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BYTE *source = &dc_temp[yl*4];
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int c0, c1;
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BYTE b0, b1;
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@ -330,8 +332,8 @@ void rt_tlate4cols_c (int sx, int yl, int yh)
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void rt_add1col_c (int hx, int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -364,8 +366,8 @@ void rt_add1col_c (int hx, int sx, int yl, int yh)
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void rt_add4cols_c (int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -435,8 +437,8 @@ void rt_tlateadd4cols_c (int sx, int yl, int yh)
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void rt_shaded1col_c (int hx, int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -467,8 +469,8 @@ void rt_shaded1col_c (int hx, int sx, int yl, int yh)
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void rt_shaded4cols_c (int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -513,8 +515,8 @@ void rt_shaded4cols_c (int sx, int yl, int yh)
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void rt_addclamp1col_c (int hx, int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -550,8 +552,8 @@ void rt_addclamp1col_c (int hx, int sx, int yl, int yh)
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void rt_addclamp4cols_c (int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -629,8 +631,8 @@ void rt_tlateaddclamp4cols_c (int sx, int yl, int yh)
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void rt_subclamp1col_c (int hx, int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -664,8 +666,8 @@ void rt_subclamp1col_c (int hx, int sx, int yl, int yh)
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void rt_subclamp4cols_c (int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -738,8 +740,8 @@ void rt_tlatesubclamp4cols_c (int sx, int yl, int yh)
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void rt_revsubclamp1col_c (int hx, int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -773,8 +775,8 @@ void rt_revsubclamp1col_c (int hx, int sx, int yl, int yh)
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void rt_revsubclamp4cols_c (int sx, int yl, int yh)
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{
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BYTE *colormap;
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canvas_pixel_t *source;
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canvas_pixel_t *dest;
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BYTE *source;
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BYTE *dest;
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int count;
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int pitch;
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@ -1007,7 +1009,7 @@ void rt_draw4cols (int sx)
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// Before each pass through a rendering loop that uses these routines,
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// call this function to set up the span pointers.
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void rt_initcols_pal (canvas_pixel_t *buff)
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void rt_initcols_pal (BYTE *buff)
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{
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int y;
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@ -1021,7 +1023,7 @@ void rt_initcols_pal (canvas_pixel_t *buff)
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void R_DrawColumnHorizP_C (void)
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{
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int count = dc_count;
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canvas_pixel_t *dest;
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BYTE *dest;
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fixed_t fracstep;
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fixed_t frac;
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@ -1082,7 +1084,7 @@ void R_FillColumnHorizP_C (void)
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{
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int count = dc_count;
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BYTE color = dc_color;
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canvas_pixel_t *dest;
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BYTE *dest;
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if (count <= 0)
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return;
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@ -1113,6 +1115,7 @@ void R_FillColumnHorizP_C (void)
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void R_DrawMaskedColumnHoriz (const BYTE *column, const FTexture::Span *span)
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{
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int pixelsize = r_swtruecolor ? 4 : 1;
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const fixed_t texturemid = FLOAT2FIXED(dc_texturemid);
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while (span->Length != 0)
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{
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@ -1182,7 +1185,7 @@ void R_DrawMaskedColumnHoriz (const BYTE *column, const FTexture::Span *span)
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}
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}
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dc_source = column + top;
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dc_dest = ylookup[dc_yl] + dc_x + dc_destorg;
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dc_dest = (ylookup[dc_yl] + dc_x) * pixelsize + dc_destorg;
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dc_count = dc_yh - dc_yl + 1;
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hcolfunc_pre ();
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}
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