Removed the need for the pixel_canvas_t typedef
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parent
20b7743ec3
commit
045bad1b52
18 changed files with 560 additions and 328 deletions
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@ -345,7 +345,6 @@ void DCanvas::Dim (PalEntry color, float damount, int x1, int y1, int w, int h)
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return;
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int gap;
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canvas_pixel_t *spot;
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int x, y;
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if (x1 >= Width || y1 >= Height)
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@ -365,11 +364,12 @@ void DCanvas::Dim (PalEntry color, float damount, int x1, int y1, int w, int h)
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return;
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}
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spot = Buffer + x1 + y1*Pitch;
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gap = Pitch - w;
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if (r_swtruecolor)
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{
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uint32_t *spot = (uint32_t*)Buffer + x1 + y1*Pitch;
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uint32_t fg = color.d;
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uint32_t fg_red = (fg >> 16) & 0xff;
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uint32_t fg_green = (fg >> 8) & 0xff;
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@ -402,6 +402,8 @@ void DCanvas::Dim (PalEntry color, float damount, int x1, int y1, int w, int h)
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}
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else
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{
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BYTE *spot = Buffer + x1 + y1*Pitch;
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DWORD *bg2rgb;
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DWORD fg;
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@ -441,12 +443,12 @@ void DCanvas::Dim (PalEntry color, float damount, int x1, int y1, int w, int h)
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//
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//==========================================================================
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void DCanvas::GetScreenshotBuffer(const canvas_pixel_t *&buffer, int &pitch, ESSType &color_type)
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void DCanvas::GetScreenshotBuffer(const BYTE *&buffer, int &pitch, ESSType &color_type)
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{
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Lock(true);
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buffer = GetBuffer();
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pitch = GetPitch();
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color_type = SS_PAL;
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color_type = r_swtruecolor ? SS_BGRA : SS_PAL;
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}
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//==========================================================================
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@ -797,8 +799,8 @@ DSimpleCanvas::DSimpleCanvas (int width, int height)
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Pitch = width + MAX(0, CPU.DataL1LineSize - 8);
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}
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}
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MemBuffer = new canvas_pixel_t[Pitch * height];
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memset (MemBuffer, 0, Pitch * height * sizeof(canvas_pixel_t));
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MemBuffer = new BYTE[Pitch * height * 4];
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memset (MemBuffer, 0, Pitch * height * 4);
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}
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//==========================================================================
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@ -917,7 +919,7 @@ void DFrameBuffer::DrawRateStuff ()
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{
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int i = I_GetTime(false);
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int tics = i - LastTic;
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canvas_pixel_t *buffer = GetBuffer();
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BYTE *buffer = GetBuffer();
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LastTic = i;
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if (tics > 20) tics = 20;
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@ -925,10 +927,21 @@ void DFrameBuffer::DrawRateStuff ()
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// Buffer can be NULL if we're doing hardware accelerated 2D
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if (buffer != NULL)
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{
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buffer += (GetHeight()-1) * GetPitch();
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for (i = 0; i < tics*2; i += 2) buffer[i] = 0xff;
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for ( ; i < 20*2; i += 2) buffer[i] = 0x00;
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if (r_swtruecolor)
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{
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uint32_t *buffer32 = (uint32_t*)buffer;
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buffer32 += (GetHeight() - 1) * GetPitch();
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for (i = 0; i < tics * 2; i += 2) buffer32[i] = 0xffffffff;
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for (; i < 20 * 2; i += 2) buffer32[i] = 0xff000000;
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}
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else
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{
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buffer += (GetHeight() - 1) * GetPitch();
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for (i = 0; i < tics * 2; i += 2) buffer[i] = 0xff;
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for (; i < 20 * 2; i += 2) buffer[i] = 0x00;
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}
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}
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else
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{
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