- added Edward-san's improvements for changemus command.
SVN r2902 (trunk)
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parent
5ff3b3f329
commit
0490c35347
5 changed files with 54 additions and 46 deletions
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@ -827,7 +827,7 @@ static FSoundChan *S_StartSound(AActor *actor, const sector_t *sec, const FPolyO
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FVector3 pos, vel;
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FRolloffInfo *rolloff;
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if (sound_id <= 0 || volume <= 0 || nosfx)
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if (sound_id <= 0 || volume <= 0 || nosfx || nosound )
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return NULL;
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int type;
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@ -2582,38 +2582,41 @@ CCMD (idmus)
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FString map;
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int l;
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if (argv.argc() > 1)
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if (!nomusic)
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{
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if (gameinfo.flags & GI_MAPxx)
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if (argv.argc() > 1)
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{
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l = atoi (argv[1]);
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if (l <= 99)
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if (gameinfo.flags & GI_MAPxx)
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{
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map = CalcMapName (0, l);
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l = atoi (argv[1]);
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if (l <= 99)
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{
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map = CalcMapName (0, l);
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}
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else
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{
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Printf ("%s\n", GStrings("STSTR_NOMUS"));
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return;
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}
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}
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else
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{
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map = CalcMapName (argv[1][0] - '0', argv[1][1] - '0');
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}
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if ( (info = FindLevelInfo (map)) )
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{
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if (info->Music.IsNotEmpty())
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{
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S_ChangeMusic (info->Music, info->musicorder);
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Printf ("%s\n", GStrings("STSTR_MUS"));
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}
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}
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else
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{
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Printf ("%s\n", GStrings("STSTR_NOMUS"));
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return;
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}
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}
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else
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{
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map = CalcMapName (argv[1][0] - '0', argv[1][1] - '0');
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}
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if ( (info = FindLevelInfo (map)) )
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{
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if (info->Music.IsNotEmpty())
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{
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S_ChangeMusic (info->Music, info->musicorder);
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Printf ("%s\n", GStrings("STSTR_MUS"));
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}
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}
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else
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{
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Printf ("%s\n", GStrings("STSTR_NOMUS"));
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}
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}
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}
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@ -2625,27 +2628,30 @@ CCMD (idmus)
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CCMD (changemus)
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{
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if (argv.argc() > 1)
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{
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if (PlayList)
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{
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delete PlayList;
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PlayList = NULL;
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}
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S_ChangeMusic (argv[1], argv.argc() > 2 ? atoi (argv[2]) : 0);
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}
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else
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{
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const char *currentmus = mus_playing.name.GetChars();
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if(currentmus != NULL && *currentmus != 0)
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{
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Printf ("currently playing %s\n", currentmus);
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}
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else
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{
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Printf ("no music playing\n");
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}
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}
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if (!nomusic)
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{
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if (argv.argc() > 1)
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{
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if (PlayList)
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{
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delete PlayList;
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PlayList = NULL;
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}
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S_ChangeMusic (argv[1], argv.argc() > 2 ? atoi (argv[2]) : 0);
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}
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else
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{
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const char *currentmus = mus_playing.name.GetChars();
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if(currentmus != NULL && *currentmus != 0)
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{
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Printf ("currently playing %s\n", currentmus);
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}
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else
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{
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Printf ("no music playing\n");
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}
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}
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}
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}
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//==========================================================================
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