- Exposed PrevRoll, enabling roll interpolation disabling without affecting position interpolation.

- Added translation parameter to the `Spawn` function again.
This commit is contained in:
Major Cooke 2023-11-18 11:05:11 -06:00 committed by Rachael Alexanderson
commit 0498236f68
2 changed files with 5 additions and 2 deletions

View file

@ -1224,6 +1224,7 @@ void DZSprite::Serialize(FSerializer& arc)
("prev", Prev)
("scale", Scale)
("roll", Roll)
("prevroll", PrevRoll)
("offset", Offset)
("alpha", Alpha)
("texture", Texture)
@ -1247,6 +1248,7 @@ DEFINE_FIELD(DZSprite, Prev);
DEFINE_FIELD(DZSprite, Scale);
DEFINE_FIELD(DZSprite, Offset);
DEFINE_FIELD(DZSprite, Roll);
DEFINE_FIELD(DZSprite, PrevRoll);
DEFINE_FIELD(DZSprite, Alpha);
DEFINE_FIELD(DZSprite, Texture);
DEFINE_FIELD(DZSprite, Translation);