- Static NewGame events now fire before loading a map, and normal NewGame events fire after registering per-map handlers and before all other events.

- Static event handlers now unregister after per-map handlers.
- All event handlers now unregister in reverse order.
This commit is contained in:
player701 2018-10-31 10:15:56 +03:00 committed by Christoph Oelckers
commit 04ae32f6f9
7 changed files with 33 additions and 21 deletions

View file

@ -1054,7 +1054,7 @@ void G_Ticker ()
switch (gameaction)
{
case ga_loadlevel:
G_DoLoadLevel (-1, false);
G_DoLoadLevel (-1, false, false);
break;
case ga_recordgame:
G_CheckDemoStatus();