- Static NewGame events now fire before loading a map, and normal NewGame events fire after registering per-map handlers and before all other events.
- Static event handlers now unregister after per-map handlers. - All event handlers now unregister in reverse order.
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7 changed files with 33 additions and 21 deletions
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@ -1054,7 +1054,7 @@ void G_Ticker ()
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switch (gameaction)
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{
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case ga_loadlevel:
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G_DoLoadLevel (-1, false);
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G_DoLoadLevel (-1, false, false);
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break;
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case ga_recordgame:
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G_CheckDemoStatus();
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