- Reverted updaterevision.vcproj to r385 and added a note as a build event
explaining the need to use mt.exe 6.0 or newer. Here is the note: VERY IMPORTANT: You must copy the mt.exe from %VSINSTALLDIR%\Common7\Tools\bin on top of the version in %VSINSTALLDIR%\VC\bin or your computer may restart while building. - Changed the ASecretTrigger::Activate() fix: There's no reason open scripts shouldn't be able to activate secret triggers; players just won't get credit for it in coop. - Added a NULL actor check to R_SetupFrame(). - Fixed: The player sounds in DEHSUPP were defined incorrectly. SVN r390 (trunk)
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7 changed files with 68 additions and 29 deletions
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@ -75,9 +75,9 @@ void ASecretTrigger::Activate (AActor *activator)
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S_Sound (activator, CHAN_AUTO, "misc/secret", 1, ATTN_NORM);
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}
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}
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level.found_secrets++;
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if (activator->player) activator->player->secretcount++;
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Destroy ();
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}
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level.found_secrets++;
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Destroy ();
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}
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