- Build texture work. Currently broken.
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f4d9ad1123
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04b8a12ca4
7 changed files with 155 additions and 135 deletions
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@ -207,7 +207,6 @@ public:
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TEX_Flat,
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TEX_Sprite,
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TEX_WallPatch,
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TEX_Build,
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TEX_SkinSprite,
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TEX_Decal,
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TEX_MiscPatch,
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@ -524,9 +523,8 @@ private:
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int CountLumpTextures (int lumpnum);
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// Build tiles
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void AddTiles (void *tiles);
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int CountTiles (void *tiles);
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int CountBuildTiles ();
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void AddTiles (const FString &pathprefix, const void *, int translation);
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//int CountBuildTiles ();
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void InitBuildTiles ();
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// Animation stuff
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@ -568,11 +566,12 @@ private:
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FTextureID DefaultTexture;
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TArray<int> FirstTextureForFile;
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TMap<int,int> PalettedVersions; // maps from normal -> paletted version
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TArray<TArray<uint8_t> > BuildTileData;
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TArray<FAnimDef *> mAnimations;
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TArray<FSwitchDef *> mSwitchDefs;
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TArray<FDoorAnimation> mAnimatedDoors;
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TArray<uint8_t *> BuildTileFiles;
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public:
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short sintable[2048]; // for texture warping
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enum
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