- removed the global 'sector_list' variable.
If the calling code wants to recycle this it will have to pass a container variable to AActor::UnlinkFromWorld and AActor::LinkToWorld. This was changed because keeping such data in a global variable is dangerous for a set of functions that can be called from a script. Note that the scripted versions do not yet support saving of the touching_sectorlist.
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parent
5723f10cc3
commit
04ff4282ef
14 changed files with 95 additions and 107 deletions
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@ -636,14 +636,9 @@ void AInventory::BecomeItem ()
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{
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if (!(flags & (MF_NOBLOCKMAP|MF_NOSECTOR)))
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{
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UnlinkFromWorld ();
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if (sector_list)
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{
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P_DelSeclist (sector_list);
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sector_list = NULL;
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}
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UnlinkFromWorld (nullptr);
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flags |= MF_NOBLOCKMAP|MF_NOSECTOR;
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LinkToWorld ();
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LinkToWorld (nullptr);
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}
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RemoveFromHash ();
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flags &= ~MF_SPECIAL;
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@ -674,9 +669,9 @@ void AInventory::BecomePickup ()
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}
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if (flags & (MF_NOBLOCKMAP|MF_NOSECTOR))
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{
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UnlinkFromWorld ();
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UnlinkFromWorld (nullptr);
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flags &= ~(MF_NOBLOCKMAP|MF_NOSECTOR);
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LinkToWorld ();
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LinkToWorld (nullptr);
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P_FindFloorCeiling (this);
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}
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flags = (GetDefault()->flags | MF_DROPPED) & ~MF_COUNTITEM;
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