- fixed: P_SpawnMapThing always reduced the angular precision to 45 degrees.

- removed AngleIncrements because it's not really useful.


SVN r2246 (trunk)
This commit is contained in:
Christoph Oelckers 2010-03-26 16:57:00 +00:00
commit 0529ffa043
5 changed files with 9 additions and 28 deletions

View file

@ -53,7 +53,6 @@ class ASecurityCamera : public AActor
public:
void PostBeginPlay ();
void Tick ();
angle_t AngleIncrements ();
void Serialize (FArchive &arc);
protected:
@ -71,11 +70,6 @@ void ASecurityCamera::Serialize (FArchive &arc)
arc << Center << Acc << Delta << Range;
}
angle_t ASecurityCamera::AngleIncrements ()
{
return ANGLE_1;
}
void ASecurityCamera::PostBeginPlay ()
{
Super::PostBeginPlay ();