- made MD3 models reloadable.
This commit is contained in:
parent
feeebf5265
commit
052dda0fdd
3 changed files with 127 additions and 81 deletions
|
|
@ -99,6 +99,7 @@ FGLRenderer::FGLRenderer(OpenGLFrameBuffer *fb)
|
|||
}
|
||||
|
||||
void gl_LoadModels();
|
||||
void gl_FlushModels();
|
||||
|
||||
void FGLRenderer::Initialize()
|
||||
{
|
||||
|
|
@ -119,6 +120,7 @@ void FGLRenderer::Initialize()
|
|||
|
||||
FGLRenderer::~FGLRenderer()
|
||||
{
|
||||
gl_FlushModels();
|
||||
gl_DeleteAllAttachedLights();
|
||||
FMaterial::FlushAll();
|
||||
if (mShaderManager != NULL) delete mShaderManager;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue