- moved file system implementation to 'common'.

This commit is contained in:
Christoph Oelckers 2020-04-11 13:36:23 +02:00
commit 05d8856fe0
177 changed files with 179 additions and 177 deletions

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@ -42,7 +42,7 @@
#include "v_video.h"
#include "w_wad.h"
#include "filesystem.h"
#include "image.h"
#include "textures/formats/multipatchtexture.h"

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@ -29,7 +29,7 @@
#include "files.h"
#include "v_video.h"
#include "m_png.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomstat.h"
#include "i_time.h"
#include "p_effect.h"

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@ -29,7 +29,7 @@
#include "gl_load/gl_system.h"
#include "c_cvars.h"
#include "v_video.h"
#include "w_wad.h"
#include "filesystem.h"
#include "engineerrors.h"
#include "cmdlib.h"
#include "md5.h"

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@ -32,7 +32,7 @@
#include "gl/system/gl_debug.h"
#include "gl/shaders/gl_shaderprogram.h"
#include "hwrenderer/utility/hw_shaderpatcher.h"
#include "w_wad.h"
#include "filesystem.h"
namespace OpenGLRenderer
{

View file

@ -26,7 +26,7 @@
**
**/
#include "w_wad.h"
#include "filesystem.h"
#include "g_game.h"
#include "doomstat.h"
#include "g_level.h"

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@ -55,7 +55,7 @@
*/
#include "doomtype.h"
#include "g_level.h"
#include "w_wad.h"
#include "filesystem.h"
#include "r_state.h"
#include "r_utility.h"
#include "g_levellocals.h"

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@ -22,7 +22,7 @@
#include "doomtype.h"
#include "g_level.h"
#include "w_wad.h"
#include "filesystem.h"
#include "r_state.h"
#include "r_utility.h"
#include "g_levellocals.h"

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@ -20,7 +20,7 @@
//--------------------------------------------------------------------------
//
#include "w_wad.h"
#include "filesystem.h"
#include "m_png.h"
#include "sbar.h"
#include "stats.h"

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@ -25,7 +25,7 @@
*/
#include "c_cvars.h"
#include "w_wad.h"
#include "filesystem.h"
#include "r_data/r_translate.h"
#include "c_dispatch.h"
#include "r_state.h"

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@ -24,7 +24,7 @@
#include "templates.h"
#include "doomdef.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "doomstat.h"
#include "st_stuff.h"

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@ -24,7 +24,7 @@
#include "templates.h"
#include "doomdef.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "doomstat.h"
#include "st_stuff.h"

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@ -24,7 +24,7 @@
#include "templates.h"
#include "doomdef.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "doomstat.h"
#include "st_stuff.h"

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@ -37,7 +37,7 @@
#include "templates.h"
#include "doomdef.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "doomstat.h"
#include "st_stuff.h"

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@ -37,7 +37,7 @@
#include "templates.h"
#include "doomdef.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "doomstat.h"
#include "st_stuff.h"

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@ -24,7 +24,7 @@
#include "templates.h"
#include "doomdef.h"
#include "i_system.h"
#include "w_wad.h"
#include "filesystem.h"
#include "v_video.h"
#include "doomstat.h"
#include "st_stuff.h"

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@ -30,7 +30,7 @@
#include "r_sky.h"
#include "v_video.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "stats.h"
#include "a_sharedglobal.h"
#include "d_net.h"

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@ -24,7 +24,7 @@
#include <float.h>
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -32,7 +32,7 @@
#include "r_sky.h"
#include "v_video.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "stats.h"
#include "a_sharedglobal.h"
#include "d_net.h"

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@ -31,7 +31,7 @@
#include "r_sky.h"
#include "v_video.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "stats.h"
#include "a_sharedglobal.h"
#include "d_net.h"

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@ -24,7 +24,7 @@
#include <float.h>
#include "templates.h"
#include "engineerrors.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -25,7 +25,7 @@
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -24,7 +24,7 @@
#include <float.h>
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -24,7 +24,7 @@
#include <float.h>
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -25,7 +25,7 @@
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -25,7 +25,7 @@
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -39,7 +39,7 @@
#include <float.h>
#include "i_system.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "r_sky.h"
#include "c_dispatch.h"

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@ -29,7 +29,7 @@
#include "hwrenderer/textures/hw_material.h"
#include "swrenderer/r_renderer.h"
#include "r_swscene.h"
#include "w_wad.h"
#include "filesystem.h"
#include "d_player.h"
#include "textures/bitmap.h"
#include "swrenderer/scene/r_light.h"

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@ -25,7 +25,7 @@
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -24,7 +24,7 @@
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -27,7 +27,7 @@
#include "doomdef.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "g_levellocals.h"
#include "p_maputl.h"
#include "swrenderer/things/r_visiblesprite.h"

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@ -30,7 +30,7 @@
#include "r_sky.h"
#include "v_video.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "stats.h"
#include "a_sharedglobal.h"
#include "d_net.h"

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@ -27,7 +27,7 @@
#include "doomdef.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "c_console.h"
#include "c_cvars.h"
#include "c_dispatch.h"

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@ -27,7 +27,7 @@
#include "doomdef.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "swrenderer/things/r_playersprite.h"
#include "c_console.h"
#include "c_cvars.h"

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@ -27,7 +27,7 @@
#include "doomdef.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "swrenderer/things/r_wallsprite.h"
#include "c_console.h"
#include "c_cvars.h"

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@ -27,7 +27,7 @@
#include "doomdef.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "g_levellocals.h"
#include "p_maputl.h"
#include "swrenderer/things/r_visiblesprite.h"

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@ -27,7 +27,7 @@
#include "doomdef.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "g_levellocals.h"
#include "p_maputl.h"
#include "swrenderer/things/r_visiblesprite.h"

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@ -27,7 +27,7 @@
#include "doomdef.h"
#include "m_swap.h"
#include "w_wad.h"
#include "filesystem.h"
#include "swrenderer/things/r_wallsprite.h"
#include "c_console.h"
#include "c_cvars.h"

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@ -24,7 +24,7 @@
#include "templates.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"

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@ -53,7 +53,7 @@
#include "v_text.h"
#include "sc_man.h"
#include "w_wad.h"
#include "filesystem.h"
#include "c_dispatch.h"
#include "cmdlib.h"

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@ -35,7 +35,7 @@
#include "hwrenderer/utility/hw_vrmodes.h"
#include "hwrenderer/data/flatvertices.h"
#include "r_videoscale.h"
#include "w_wad.h"
#include "filesystem.h"
EXTERN_CVAR(Int, gl_dither_bpc)

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@ -23,7 +23,7 @@
#include "vk_shader.h"
#include "vulkan/system/vk_builders.h"
#include "hwrenderer/utility/hw_shaderpatcher.h"
#include "w_wad.h"
#include "filesystem.h"
#include "engineerrors.h"
#include <ShaderLang.h>