- moved file system implementation to 'common'.

This commit is contained in:
Christoph Oelckers 2020-04-11 13:36:23 +02:00
commit 05d8856fe0
177 changed files with 179 additions and 177 deletions

View file

@ -29,7 +29,7 @@
#include "files.h"
#include "v_video.h"
#include "m_png.h"
#include "w_wad.h"
#include "filesystem.h"
#include "doomstat.h"
#include "i_time.h"
#include "p_effect.h"

View file

@ -29,7 +29,7 @@
#include "gl_load/gl_system.h"
#include "c_cvars.h"
#include "v_video.h"
#include "w_wad.h"
#include "filesystem.h"
#include "engineerrors.h"
#include "cmdlib.h"
#include "md5.h"

View file

@ -32,7 +32,7 @@
#include "gl/system/gl_debug.h"
#include "gl/shaders/gl_shaderprogram.h"
#include "hwrenderer/utility/hw_shaderpatcher.h"
#include "w_wad.h"
#include "filesystem.h"
namespace OpenGLRenderer
{