- convert PPStep to PPRenderState
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10 changed files with 993 additions and 1004 deletions
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@ -89,6 +89,8 @@ VulkanFrameBuffer::~VulkanFrameBuffer()
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for (VkHardwareTexture *cur = VkHardwareTexture::First; cur; cur = cur->Next)
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cur->Reset();
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PPResource::ResetAll();
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delete MatricesUBO;
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delete StreamUBO;
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delete mVertexData;
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