- no more simplify in state parameters.
- resolving constants with the backend requires a few more error checks.
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2880f56080
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061ba48dc1
5 changed files with 119 additions and 72 deletions
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@ -52,6 +52,42 @@
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#include "vmbuilder.h"
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#include "version.h"
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static int GetIntConst(FxExpression *ex, FCompileContext &ctx)
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{
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ex = new FxIntCast(ex, false);
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ex = ex->Resolve(ctx);
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return ex ? static_cast<FxConstant*>(ex)->GetValue().GetInt() : 0;
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}
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static double GetFloatConst(FxExpression *ex, FCompileContext &ctx)
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{
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ex = new FxFloatCast(ex);
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ex = ex->Resolve(ctx);
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return ex ? static_cast<FxConstant*>(ex)->GetValue().GetFloat() : 0;
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}
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static FString GetStringConst(FxExpression *ex, FCompileContext &ctx)
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{
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ex = new FxStringCast(ex);
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ex = ex->Resolve(ctx);
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return static_cast<FxConstant*>(ex)->GetValue().GetString();
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}
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int ZCCCompiler::IntConstFromNode(ZCC_TreeNode *node, PStruct *cls)
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{
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FCompileContext ctx(cls, false);
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FxExpression *ex = new FxIntCast(ConvertNode(node), false);
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ex = ex->Resolve(ctx);
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if (ex == nullptr) return 0;
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if (!ex->isConstant())
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{
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ex->ScriptPosition.Message(MSG_ERROR, "Expression is not constant");
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return 0;
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}
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return static_cast<FxConstant*>(ex)->GetValue().GetInt();
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}
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//==========================================================================
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//
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// ZCCCompiler :: ProcessClass
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@ -1293,7 +1329,7 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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if (field->Type->ArraySize != nullptr)
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{
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fieldtype = ResolveArraySize(fieldtype, field->Type->ArraySize, &type->Symbols);
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fieldtype = ResolveArraySize(fieldtype, field->Type->ArraySize, type);
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}
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auto name = field->Names;
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@ -1304,7 +1340,7 @@ bool ZCCCompiler::CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fiel
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auto thisfieldtype = fieldtype;
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if (name->ArraySize != nullptr)
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{
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thisfieldtype = ResolveArraySize(thisfieldtype, name->ArraySize, &type->Symbols);
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thisfieldtype = ResolveArraySize(thisfieldtype, name->ArraySize, type);
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}
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if (varflags & VARF_Native)
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@ -1662,7 +1698,7 @@ PType *ZCCCompiler::ResolveUserType(ZCC_BasicType *type, PSymbolTable *symt)
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//
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//==========================================================================
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PType *ZCCCompiler::ResolveArraySize(PType *baseType, ZCC_Expression *arraysize, PSymbolTable *sym)
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PType *ZCCCompiler::ResolveArraySize(PType *baseType, ZCC_Expression *arraysize, PStruct *cls)
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{
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TArray<ZCC_Expression *> indices;
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@ -1674,15 +1710,21 @@ PType *ZCCCompiler::ResolveArraySize(PType *baseType, ZCC_Expression *arraysize,
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node = static_cast<ZCC_Expression*>(node->SiblingNext);
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} while (node != arraysize);
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FCompileContext ctx(cls, false);
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for (auto node : indices)
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{
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auto val = Simplify(node, sym, true);
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if (val->Operation != PEX_ConstValue || !val->Type->IsA(RUNTIME_CLASS(PInt)))
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// There is no float->int casting here.
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FxExpression *ex = ConvertNode(node);
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ex = ex->Resolve(ctx);
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if (ex == nullptr) return TypeError;
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if (!ex->isConstant() || !ex->ValueType->IsA(RUNTIME_CLASS(PInt)))
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{
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Error(arraysize, "Array index must be an integer constant");
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return TypeError;
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}
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int size = static_cast<ZCC_ExprConstant *>(val)->IntVal;
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int size = static_cast<FxConstant*>(ex)->GetValue().GetInt();
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if (size < 1)
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{
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Error(arraysize, "Array size must be positive");
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@ -1765,27 +1807,6 @@ const char *ZCCCompiler::GetString(ZCC_Expression *expr, bool silent)
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}
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}
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static int GetIntConst(FxExpression *ex, FCompileContext &ctx)
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{
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ex = new FxIntCast(ex, false);
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ex = ex->Resolve(ctx);
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return ex ? static_cast<FxConstant*>(ex)->GetValue().GetInt() : 0;
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}
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static double GetFloatConst(FxExpression *ex, FCompileContext &ctx)
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{
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ex = new FxFloatCast(ex);
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ex = ex->Resolve(ctx);
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return ex ? static_cast<FxConstant*>(ex)->GetValue().GetFloat() : 0;
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}
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static FString GetStringConst(FxExpression *ex, FCompileContext &ctx)
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{
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ex = new FxStringCast(ex);
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ex = ex->Resolve(ctx);
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return static_cast<FxConstant*>(ex)->GetValue().GetString();
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}
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//==========================================================================
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//
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// Parses an actor property's parameters and calls the handler
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@ -2812,7 +2833,7 @@ void ZCCCompiler::CompileStates()
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{
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state.sprite = GetSpriteIndex(sl->Sprite->GetChars());
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}
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// It is important to call CheckRandom before Simplify, because Simplify will resolve the function's name to nonsense
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FCompileContext ctx(c->Type(), false);
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if (CheckRandom(sl->Duration))
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{
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auto func = static_cast<ZCC_ExprFuncCall *>(sl->Duration);
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@ -2820,26 +2841,16 @@ void ZCCCompiler::CompileStates()
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{
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Error(sl, "Random duration requires exactly 2 parameters");
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}
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auto p1 = Simplify(func->Parameters->Value, &c->Type()->Symbols, true);
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auto p2 = Simplify(static_cast<ZCC_FuncParm *>(func->Parameters->SiblingNext)->Value, &c->Type()->Symbols, true);
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int v1 = GetInt(p1);
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int v2 = GetInt(p2);
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int v1 = IntConstFromNode(func->Parameters->Value, c->Type());
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int v2 = IntConstFromNode(static_cast<ZCC_FuncParm *>(func->Parameters->SiblingNext)->Value, c->Type());
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if (v1 > v2) std::swap(v1, v2);
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state.Tics = (int16_t)clamp<int>(v1, 0, INT16_MAX);
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state.TicRange = (uint16_t)clamp<int>(v2 - v1, 0, UINT16_MAX);
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}
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else
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{
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auto duration = Simplify(sl->Duration, &c->Type()->Symbols, true);
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if (duration->Operation == PEX_ConstValue)
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{
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state.Tics = (int16_t)clamp<int>(GetInt(duration), -1, INT16_MAX);
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state.TicRange = 0;
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}
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else
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{
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Error(sl, "Duration is not a constant");
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}
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state.Tics = (int16_t)IntConstFromNode(sl->Duration, c->Type());
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state.TicRange = 0;
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}
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if (sl->bBright) state.StateFlags |= STF_FULLBRIGHT;
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if (sl->bFast) state.StateFlags |= STF_FAST;
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@ -2855,18 +2866,8 @@ void ZCCCompiler::CompileStates()
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}
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if (sl->Offset != nullptr)
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{
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auto o1 = static_cast<ZCC_Expression *>(Simplify(sl->Offset, &c->Type()->Symbols, true));
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auto o2 = static_cast<ZCC_Expression *>(Simplify(static_cast<ZCC_Expression *>(o1->SiblingNext), &c->Type()->Symbols, true));
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if (o1->Operation != PEX_ConstValue || o2->Operation != PEX_ConstValue)
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{
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Error(o1, "State offsets must be constant");
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}
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else
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{
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state.Misc1 = GetInt(o1);
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state.Misc2 = GetInt(o2);
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}
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state.Misc1 = IntConstFromNode(sl->Offset, c->Type());
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state.Misc2 = IntConstFromNode(static_cast<ZCC_Expression *>(sl->Offset->SiblingNext), c->Type());
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}
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#ifdef DYNLIGHT
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if (sl->Lights != nullptr)
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@ -2915,23 +2916,15 @@ void ZCCCompiler::CompileStates()
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statename.Truncate((long)statename.Len() - 1); // remove the last '.' in the label name
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if (sg->Offset != nullptr)
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{
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auto ofs = Simplify(sg->Offset, &c->Type()->Symbols, true);
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if (ofs->Operation != PEX_ConstValue)
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int offset = IntConstFromNode(sg->Offset, c->Type());
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if (offset < 0)
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{
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Error(sg, "Constant offset expected for GOTO");
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Error(sg, "GOTO offset must be positive");
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offset = 0;
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}
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else
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if (offset > 0)
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{
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int offset = GetInt(ofs);
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if (offset < 0)
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{
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Error(sg, "GOTO offset must be positive");
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offset = 0;
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}
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if (offset > 0)
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{
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statename.AppendFormat("+%d", offset);
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}
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statename.AppendFormat("+%d", offset);
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}
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}
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if (!statedef.SetGotoLabel(statename))
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@ -3332,7 +3325,7 @@ FxExpression *ZCCCompiler::ConvertNode(ZCC_TreeNode *ast)
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if (loc->Type->ArraySize != nullptr)
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{
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ztype = ResolveArraySize(ztype, loc->Type->ArraySize, &ConvertClass->Symbols);
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ztype = ResolveArraySize(ztype, loc->Type->ArraySize, ConvertClass);
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}
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do
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@ -3341,7 +3334,7 @@ FxExpression *ZCCCompiler::ConvertNode(ZCC_TreeNode *ast)
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if (node->ArraySize != nullptr)
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{
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type = ResolveArraySize(ztype, node->ArraySize, &ConvertClass->Symbols);
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type = ResolveArraySize(ztype, node->ArraySize, ConvertClass);
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}
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else
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{
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