- made sky vertex buffer backend independent.

This commit is contained in:
Christoph Oelckers 2018-10-27 21:31:27 +02:00
commit 067716cefb
8 changed files with 53 additions and 57 deletions

View file

@ -395,6 +395,6 @@ void FGLRenderState::ApplyBlendMode()
// Needs to be redone
void FGLRenderState::SetVertexBuffer(int which)
{
if (which == VB_Sky) SetVertexBuffer(GLRenderer->mSkyVBO);
if (which == VB_Sky) GLRenderer->mSkyVBO->Bind(*this);
else GLRenderer->mVBO->Bind(*this);
}