- Be stricter about types accepted by spawning functions.

SVN r2265 (scripting)
This commit is contained in:
Randy Heit 2010-04-03 04:07:17 +00:00
commit 06995e26d9
59 changed files with 192 additions and 186 deletions

View file

@ -1283,7 +1283,7 @@ void G_PlayerReborn (int player)
userinfo_t userinfo; // [RH] Save userinfo
botskill_t b_skill;//Added by MC:
APlayerPawn *actor;
const PClass *cls;
PClassPlayerPawn *cls;
FString log;
p = &players[player];