- Be stricter about types accepted by spawning functions.

SVN r2265 (scripting)
This commit is contained in:
Randy Heit 2010-04-03 04:07:17 +00:00
commit 06995e26d9
59 changed files with 192 additions and 186 deletions

View file

@ -163,7 +163,7 @@ void AFastProjectile::Effect()
hitz = floorz;
}
const PClass *trail = PClass::FindClass(name);
PClassActor *trail = PClass::FindActor(name);
if (trail != NULL)
{
AActor *act = Spawn (trail, x, y, hitz, ALLOW_REPLACE);