Skip portal and sky surfaces

This commit is contained in:
RaveYard 2023-09-14 12:29:14 +02:00 committed by Magnus Norddahl
commit 06d137e4da
2 changed files with 2 additions and 2 deletions

View file

@ -869,7 +869,7 @@ void UpdateLightmaps(DFrameBuffer* screen, FRenderState& RenderState)
{
for (auto& e : level.levelMesh->Surfaces)
{
if (e.needsUpdate && !e.bSky)
if (e.needsUpdate && !e.bSky && !e.portalIndex)
{
list.Push(&e);