- fixed: The music that's defined in the Gameinfo section of MAPINFO could not set the order for multitrack music lumps.

This commit is contained in:
Christoph Oelckers 2013-08-12 21:11:53 +02:00
commit 072b66fb9f
5 changed files with 23 additions and 6 deletions

View file

@ -184,6 +184,20 @@ const char* GameInfoBorders[] =
gameinfo.key.color = NAME_Null; \
}
#define GAMEINFOKEY_MUSIC(key, order, variable) \
else if(nextKey.CompareNoCase(variable) == 0) \
{ \
sc.MustGetToken(TK_StringConst); \
gameinfo.order = 0; \
char *colon = strchr (sc.String, ':'); \
if (colon) \
{ \
gameinfo.order = atoi(colon+1); \
*colon = 0; \
} \
gameinfo.key = sc.String; \
}
void FMapInfoParser::ParseGameInfo()
{
@ -286,12 +300,12 @@ void FMapInfoParser::ParseGameInfo()
GAMEINFOKEY_STRINGARRAY(creditPages, "CreditPage", 8, true)
GAMEINFOKEY_STRINGARRAY(PlayerClasses, "addplayerclasses", 0, false)
GAMEINFOKEY_STRINGARRAY(PlayerClasses, "playerclasses", 0, true)
GAMEINFOKEY_STRING(titleMusic, "titleMusic")
GAMEINFOKEY_MUSIC(titleMusic, titleOrder, "titleMusic")
GAMEINFOKEY_FLOAT(titleTime, "titleTime")
GAMEINFOKEY_FLOAT(advisoryTime, "advisoryTime")
GAMEINFOKEY_FLOAT(pageTime, "pageTime")
GAMEINFOKEY_STRING(chatSound, "chatSound")
GAMEINFOKEY_STRING(finaleMusic, "finaleMusic")
GAMEINFOKEY_MUSIC(finaleMusic, finaleOrder, "finaleMusic")
GAMEINFOKEY_CSTRING(finaleFlat, "finaleFlat", 8)
GAMEINFOKEY_STRINGARRAY(finalePages, "finalePage", 8, true)
GAMEINFOKEY_STRINGARRAY(infoPages, "addinfoPage", 8, false)
@ -309,7 +323,7 @@ void FMapInfoParser::ParseGameInfo()
GAMEINFOKEY_COLOR(defaultbloodparticlecolor, "defaultbloodparticlecolor")
GAMEINFOKEY_STRING(backpacktype, "backpacktype")
GAMEINFOKEY_STRING(statusbar, "statusbar")
GAMEINFOKEY_STRING(intermissionMusic, "intermissionMusic")
GAMEINFOKEY_MUSIC(intermissionMusic, intermissionOrder, "intermissionMusic")
GAMEINFOKEY_STRING(CursorPic, "CursorPic")
GAMEINFOKEY_BOOL(noloopfinalemusic, "noloopfinalemusic")
GAMEINFOKEY_BOOL(drawreadthis, "drawreadthis")