Implement mouse capture and cursor
This commit is contained in:
parent
a447cb58f4
commit
07b46c2ba9
7 changed files with 98 additions and 1 deletions
|
|
@ -177,6 +177,8 @@ private:
|
|||
Widget* CaptureWidget = nullptr;
|
||||
Widget* HoverWidget = nullptr;
|
||||
|
||||
StandardCursor CurrentCursor = StandardCursor::arrow;
|
||||
|
||||
Widget(const Widget&) = delete;
|
||||
Widget& operator=(const Widget&) = delete;
|
||||
|
||||
|
|
|
|||
|
|
@ -162,9 +162,13 @@ public:
|
|||
virtual void ShowCursor(bool enable) = 0;
|
||||
virtual void LockCursor() = 0;
|
||||
virtual void UnlockCursor() = 0;
|
||||
virtual void CaptureMouse() = 0;
|
||||
virtual void ReleaseMouseCapture() = 0;
|
||||
virtual void Update() = 0;
|
||||
virtual bool GetKeyState(EInputKey key) = 0;
|
||||
|
||||
virtual void SetCursor(StandardCursor cursor) = 0;
|
||||
|
||||
virtual Rect GetWindowFrame() const = 0;
|
||||
virtual Size GetClientSize() const = 0;
|
||||
virtual int GetPixelWidth() const = 0;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue