- refactored sector portal data so that it does not rely on actors.
This is necessary because otherwise the level data cannot be serialized before the actors.
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23 changed files with 410 additions and 284 deletions
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@ -1536,6 +1536,7 @@ void R_DrawPlayerSprites ()
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F3DFloor *rover;
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if (!r_drawplayersprites ||
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!camera ||
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!camera->player ||
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(players[consoleplayer].cheats & CF_CHASECAM) ||
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(r_deathcamera && camera->health <= 0))
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