Merge branch 'gzdoom' into materials

# Conflicts:
#	src/gl/shaders/gl_shader.cpp
#	src/gl/shaders/gl_shader.h
This commit is contained in:
Magnus Norddahl 2018-01-25 19:21:19 +01:00
commit 0855418475
12 changed files with 111 additions and 8 deletions

View file

@ -73,7 +73,7 @@ CVAR(Bool, gl_billboard_particles, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Int, gl_enhanced_nv_stealth, 3, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CUSTOM_CVAR(Int, gl_fuzztype, 0, CVAR_ARCHIVE)
{
if (self < 0 || self > 7) self = 0;
if (self < 0 || self > 8) self = 0;
}
EXTERN_CVAR (Float, transsouls)