IQM Support Implemented
More info to come
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49 changed files with 1356 additions and 62 deletions
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@ -41,6 +41,7 @@
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#include "flatvertices.h"
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#include "hwrenderer/data/shaderuniforms.h"
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#include "hw_lightbuffer.h"
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#include "hw_bonebuffer.h"
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#include "vk_framebuffer.h"
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#include "vk_hwbuffer.h"
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@ -98,6 +99,7 @@ VulkanFrameBuffer::~VulkanFrameBuffer()
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delete mSkyData;
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delete mViewpoints;
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delete mLights;
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delete mBones;
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mShadowMap.Reset();
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if (mDescriptorSetManager)
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@ -155,6 +157,7 @@ void VulkanFrameBuffer::InitializeState()
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mSkyData = new FSkyVertexBuffer;
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mViewpoints = new HWViewpointBuffer;
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mLights = new FLightBuffer();
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mBones = new BoneBuffer();
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mShaderManager.reset(new VkShaderManager(this));
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mDescriptorSetManager->Init();
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