- scriptified UseInventory and several functions using the already scriptified ones,

This commit is contained in:
Christoph Oelckers 2018-12-01 17:17:08 +01:00
commit 09129e0113
14 changed files with 384 additions and 436 deletions

View file

@ -1190,15 +1190,6 @@ void DBaseStatusBar::DrawWaiting () const
}
}
void DBaseStatusBar::FlashItem (const PClass *itemtype)
{
IFVIRTUAL(DBaseStatusBar, FlashItem)
{
VMValue params[] = { (DObject*)this, (PClass*)itemtype };
VMCall(func, params, countof(params), nullptr, 0);
}
}
void DBaseStatusBar::NewGame ()
{
IFVIRTUAL(DBaseStatusBar, NewGame)
@ -1232,7 +1223,7 @@ void DBaseStatusBar::ScreenSizeChanged ()
for (size_t i = 0; i < countof(Messages); ++i)
{
DHUDMessageBase *message = Messages[i];
DHUDMessageBase *message = Messages[i];
while (message != NULL)
{
message->CallScreenSizeChanged ();