- move vid_listadapters CCMD into common code.
SVN r2509 (trunk)
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ed5a8e597c
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096edb0817
5 changed files with 14 additions and 9 deletions
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@ -1556,7 +1556,7 @@ bool P_LookForPlayers (AActor *actor, INTBOOL allaround, FLookExParams *params)
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if (actor->MissileState != NULL)
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{
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actor->SetStateNF(actor->SeeState);
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actor->SetState(actor->SeeState, true);
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actor->flags &= ~MF_JUSTHIT;
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}
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