- rename vid_backend to vid_enablevulkan. Also changed the CVAR from a 0-state enable to 1-state. So vid_enablevulkan==1 enables vulkan now. This should be less confusing.
This commit is contained in:
parent
9d29a460de
commit
09a2b53b21
5 changed files with 8 additions and 8 deletions
|
|
@ -108,7 +108,7 @@ CUSTOM_CVAR(Int, vid_rendermode, 4, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOIN
|
|||
// No further checks needed. All this changes now is which scene drawer the render backend calls.
|
||||
}
|
||||
|
||||
CUSTOM_CVAR(Int, vid_backend, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
|
||||
CUSTOM_CVAR(Int, vid_enablevulkan, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
|
||||
{
|
||||
// [SP] This may seem pointless - but I don't want to implement live switching just
|
||||
// yet - I'm pretty sure it's going to require a lot of reinits and destructions to
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue