Removed World*Unsafe handlers (merged with WorldLoaded/WorldUnloading); Removed the concept of 'map-local static' handlers, static handlers are now only those that run globally.
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5 changed files with 72 additions and 31 deletions
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@ -1077,6 +1077,8 @@ void G_DoLoadLevel (int position, bool autosave)
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E_InitStaticHandlers(true);
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// unsafe world load
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E_WorldLoadedUnsafe();
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// regular world load (savegames are handled internally)
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E_WorldLoaded();
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P_DoDeferedScripts (); // [RH] Do script actions that were triggered on another map.
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if (demoplayback || oldgs == GS_STARTUP || oldgs == GS_TITLELEVEL)
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