- Fixed compilation on MinGW.
SVN r1612 (trunk)
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4 changed files with 14 additions and 8 deletions
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@ -875,7 +875,7 @@ void P_AutoUseStrifeHealth (player_t *player)
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void P_DamageMobj (AActor *target, AActor *inflictor, AActor *source, int damage, FName mod, int flags)
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{
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unsigned ang;
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player_t *player;
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player_t *player = NULL;
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fixed_t thrust;
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int temp;
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