- started adding a SceneDrawer class to the OpenGL renderer.
This will eventually hold all the global variables for the rendering.
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11 changed files with 145 additions and 141 deletions
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@ -684,6 +684,8 @@ void R_SetupFrame (AActor *actor)
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I_Error ("Tried to render from a NULL actor.");
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}
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PO_LinkToSubsectors();
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player_t *player = actor->player;
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unsigned int newblend;
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InterpolationViewer *iview;
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