- started adding a SceneDrawer class to the OpenGL renderer.

This will eventually hold all the global variables for the rendering.
This commit is contained in:
Christoph Oelckers 2017-03-12 00:19:20 +01:00
commit 0aa0db637c
11 changed files with 145 additions and 141 deletions

View file

@ -684,6 +684,8 @@ void R_SetupFrame (AActor *actor)
I_Error ("Tried to render from a NULL actor.");
}
PO_LinkToSubsectors();
player_t *player = actor->player;
unsigned int newblend;
InterpolationViewer *iview;