- Version bump to 2.2.0.
- Disabled console alpha when the console is fullscreen. - Re-enabled maybedrawnow for the software renderer. This should be replaced with a different progress bar implementation at some point that can work with hardware graphics. SVN r747 (trunk)
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4 changed files with 16 additions and 9 deletions
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@ -40,21 +40,21 @@
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/** Lots of different version numbers **/
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#define DOTVERSIONSTR_NOREV "2.1.8"
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#define DOTVERSIONSTR_NOREV "2.2.0"
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// The version string the user actually sees.
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#define DOTVERSIONSTR DOTVERSIONSTR_NOREV " (r" SVN_REVISION_STRING ")"
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 2,1,8,SVN_REVISION_NUMBER
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#define RC_PRODUCTVERSION 2,1,0,0
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#define RC_FILEVERSION 2,2,0,SVN_REVISION_NUMBER
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#define RC_PRODUCTVERSION 2,2,0,0
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#define RC_FILEVERSION2 DOTVERSIONSTR
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#define RC_PRODUCTVERSION2 "2.1"
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#define RC_PRODUCTVERSION2 "2.2"
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// Version identifier for network games.
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// Bump it every time you do a release unless you're certain you
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// didn't change anything that will affect sync.
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#define NETGAMEVERSION 213
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#define NETGAMEVERSION 214
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// Version stored in the ini's [LastRun] section.
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// Bump it if you made some configuration change that you want to
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