- Fixed: Using the freeze command would make the Revenant missiles switch

their seekingness. The only sane way to deal with this seemed to be to
  sync the freeze changes with the timer check in A_Tracer(), so that's what
  I did: Freeze mode only changes every four tics now.


SVN r583 (trunk)
This commit is contained in:
Randy Heit 2007-12-06 23:17:38 +00:00
commit 0adaaeb5d7
4 changed files with 21 additions and 7 deletions

View file

@ -401,15 +401,14 @@ void cht_DoCheat (player_t *player, int cheat)
break;
case CHT_FREEZE:
if (bglobal.freeze)
bglobal.changefreeze ^= 1;
if (bglobal.freeze ^ bglobal.changefreeze)
{
bglobal.freeze = false;
msg = "Freeze mode off";
msg = "Freeze mode on";
}
else
{
bglobal.freeze = true;
msg = "Freeze mode on";
msg = "Freeze mode off";
}
break;
}