Separate the pointer list from the implement macro
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39 changed files with 341 additions and 228 deletions
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@ -231,9 +231,11 @@ DehInfo deh =
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// from the original actor's defaults. The original actor is then changed to
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// spawn the new class.
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IMPLEMENT_POINTY_CLASS (ADehackedPickup)
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DECLARE_POINTER (RealPickup)
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END_POINTERS
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IMPLEMENT_POINTY_CLASS(ADehackedPickup)
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IMPLEMENT_POINTERS_START(ADehackedPickup)
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IMPLEMENT_POINTER(RealPickup)
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IMPLEMENT_POINTERS_END
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TArray<PClassActor *> TouchedActors;
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