Separate the pointer list from the implement macro

This commit is contained in:
Leonard2 2016-11-05 17:08:54 +01:00
commit 0b3585c83f
39 changed files with 341 additions and 228 deletions

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@ -231,9 +231,11 @@ DehInfo deh =
// from the original actor's defaults. The original actor is then changed to
// spawn the new class.
IMPLEMENT_POINTY_CLASS (ADehackedPickup)
DECLARE_POINTER (RealPickup)
END_POINTERS
IMPLEMENT_POINTY_CLASS(ADehackedPickup)
IMPLEMENT_POINTERS_START(ADehackedPickup)
IMPLEMENT_POINTER(RealPickup)
IMPLEMENT_POINTERS_END
TArray<PClassActor *> TouchedActors;