Separate the pointer list from the implement macro
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39 changed files with 341 additions and 228 deletions
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@ -24,10 +24,11 @@ void AWeaponHolder::Serialize(FSerializer &arc)
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("pieceweapon", PieceWeapon);
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}
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IMPLEMENT_POINTY_CLASS(AWeaponPiece)
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IMPLEMENT_POINTY_CLASS (AWeaponPiece)
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DECLARE_POINTER (FullWeapon)
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END_POINTERS
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IMPLEMENT_POINTERS_START(AWeaponPiece)
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IMPLEMENT_POINTER(FullWeapon)
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IMPLEMENT_POINTERS_END
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void AWeaponPiece::Serialize(FSerializer &arc)
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