Separate the pointer list from the implement macro
This commit is contained in:
parent
701ffb868b
commit
0b3585c83f
39 changed files with 341 additions and 228 deletions
|
|
@ -21,11 +21,13 @@
|
|||
|
||||
#define BONUSADD 6
|
||||
|
||||
IMPLEMENT_POINTY_CLASS (AWeapon)
|
||||
DECLARE_POINTER (Ammo1)
|
||||
DECLARE_POINTER (Ammo2)
|
||||
DECLARE_POINTER (SisterWeapon)
|
||||
END_POINTERS
|
||||
IMPLEMENT_POINTY_CLASS(AWeapon)
|
||||
|
||||
IMPLEMENT_POINTERS_START(AWeapon)
|
||||
IMPLEMENT_POINTER(Ammo1)
|
||||
IMPLEMENT_POINTER(Ammo2)
|
||||
IMPLEMENT_POINTER(SisterWeapon)
|
||||
IMPLEMENT_POINTERS_END
|
||||
|
||||
FString WeaponSection;
|
||||
TArray<FString> KeyConfWeapons;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue