serialize the remap data of custom translations defined at run time.

This commit is contained in:
Christoph Oelckers 2023-11-19 12:44:22 +01:00
commit 0b36beb10d
6 changed files with 87 additions and 6 deletions

View file

@ -3644,8 +3644,9 @@ static int D_DoomMain_Internal (void)
OnMenuOpen,
System_LanguageChanged,
OkForLocalization,
[]() ->FConfigFile* { return GameConfig; }
[]() ->FConfigFile* { return GameConfig; },
nullptr,
RemapUserTranslation
};