- Merged the separate line and quad vertex buffers in D3DFB back into a single
vertex buffer, made line batching automatic, and added an index buffer for use when batching quads. The index buffer actually offered more of a performance boost than simply batching the quads alone did. SVN r685 (trunk)
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8 changed files with 219 additions and 287 deletions
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@ -1794,8 +1794,6 @@ void AM_Drawer ()
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}
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AM_activateNewScale();
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screen->BeginLineDrawing();
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if (grid)
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AM_drawGrid(GridColor);
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@ -1804,8 +1802,6 @@ void AM_Drawer ()
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if (am_cheat >= 2 || allthings)
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AM_drawThings();
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screen->EndLineDrawing();
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AM_drawAuthorMarkers();
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if (!viewactive)
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