- Added Skulltag's pickup sprite and related information to the pistol. This

will also double as the pistol's icon in the AltHUD.
- Added a generic log display that can show Strife's log messages in all games
  regardless of the current game, active status bar and HUD mode.
- Added GZDoom's alt HUD.

SVN r693 (trunk)
This commit is contained in:
Christoph Oelckers 2008-01-11 22:38:10 +00:00
commit 0b7357b2fc
14 changed files with 1638 additions and 542 deletions

View file

@ -1585,10 +1585,13 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
StatusBar->NewGame ();
setsizeneeded = true;
// Set the initial quest log text for Strife.
for (i = 0; i < MAXPLAYERS; ++i)
if (gameinfo.gametype == GAME_Strife)
{
players[i].SetLogText ("Find help");
// Set the initial quest log text for Strife.
for (i = 0; i < MAXPLAYERS; ++i)
{
players[i].SetLogText ("Find help");
}
}
// [RH] If this map doesn't exist, bomb out