- Added Skulltag's pickup sprite and related information to the pistol. This

will also double as the pistol's icon in the AltHUD.
- Added a generic log display that can show Strife's log messages in all games
  regardless of the current game, active status bar and HUD mode.
- Added GZDoom's alt HUD.

SVN r693 (trunk)
This commit is contained in:
Christoph Oelckers 2008-01-11 22:38:10 +00:00
commit 0b7357b2fc
14 changed files with 1638 additions and 542 deletions

View file

@ -83,6 +83,7 @@
EXTERN_CVAR(Bool, nomonsterinterpolation)
EXTERN_CVAR(Int, showendoom)
EXTERN_CVAR(Bool, hud_althud)
//
// defaulted values
//
@ -509,6 +510,7 @@ static menuitem_t VideoItems[] = {
{ discrete, "Detail mode", {&r_detail}, {4.0}, {0.0}, {0.0}, {DetailModes} },
{ discrete, "Stretch short skies", {&r_stretchsky}, {2.0}, {0.0}, {0.0}, {OnOff} },
{ discrete, "Stretch status bar", {&st_scale}, {2.0}, {0.0}, {0.0}, {OnOff} },
{ discrete, "Alternative HUD", {&hud_althud}, {2.0}, {0.0}, {0.0}, {OnOff} },
{ discrete, "Screen wipe style", {&wipetype}, {4.0}, {0.0}, {0.0}, {Wipes} },
#ifdef _WIN32
{ discrete, "Show ENDOOM screen", {&showendoom}, {3.0}, {0.0}, {0.0}, {Endoom} },