- Added Skulltag's pickup sprite and related information to the pistol. This
will also double as the pistol's icon in the AltHUD. - Added a generic log display that can show Strife's log messages in all games regardless of the current game, active status bar and HUD mode. - Added GZDoom's alt HUD. SVN r693 (trunk)
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14 changed files with 1638 additions and 542 deletions
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@ -83,6 +83,7 @@
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EXTERN_CVAR(Bool, nomonsterinterpolation)
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EXTERN_CVAR(Int, showendoom)
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EXTERN_CVAR(Bool, hud_althud)
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//
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// defaulted values
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//
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@ -509,6 +510,7 @@ static menuitem_t VideoItems[] = {
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{ discrete, "Detail mode", {&r_detail}, {4.0}, {0.0}, {0.0}, {DetailModes} },
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{ discrete, "Stretch short skies", {&r_stretchsky}, {2.0}, {0.0}, {0.0}, {OnOff} },
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{ discrete, "Stretch status bar", {&st_scale}, {2.0}, {0.0}, {0.0}, {OnOff} },
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{ discrete, "Alternative HUD", {&hud_althud}, {2.0}, {0.0}, {0.0}, {OnOff} },
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{ discrete, "Screen wipe style", {&wipetype}, {4.0}, {0.0}, {0.0}, {Wipes} },
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#ifdef _WIN32
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{ discrete, "Show ENDOOM screen", {&showendoom}, {3.0}, {0.0}, {0.0}, {Endoom} },
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