- floatified P_LineAttack, P_TraceBleed and P_UseLines.

This commit is contained in:
Christoph Oelckers 2016-03-27 20:58:01 +02:00
commit 0baaa3cf63
14 changed files with 118 additions and 157 deletions

View file

@ -5885,7 +5885,7 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
flags = args[7];
}
AActor* pickedActor = P_LinePickActor(actor, args[1] << 16, args[3], args[2] << 16, actorMask, wallMask);
AActor* pickedActor = P_LinePickActor(actor, ACSToAngle(args[1]), ACSToDouble(args[3]), ACSToAngle(args[2]), actorMask, wallMask);
if (pickedActor == NULL) {
return 0;
}