- made AActor::radius a double.
This means that all files in g_doom are now fully converted.
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41 changed files with 200 additions and 187 deletions
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@ -1215,7 +1215,7 @@ bool FPolyObj::CheckMobjBlocking (side_t *sd)
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performBlockingThrust = true;
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}
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FBoundingBox box(mobj->_f_X(), mobj->_f_Y(), mobj->radius);
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FBoundingBox box(mobj->_f_X(), mobj->_f_Y(), mobj->_f_radius());
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if (box.Right() <= ld->bbox[BOXLEFT]
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|| box.Left() >= ld->bbox[BOXRIGHT]
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