- made AActor::radius a double.

This means that all files in g_doom are now fully converted.
This commit is contained in:
Christoph Oelckers 2016-03-20 15:04:13 +01:00
commit 0bdb65c477
41 changed files with 200 additions and 187 deletions

View file

@ -1118,7 +1118,7 @@ void P_CreateLinkedPortals()
if (!(actor->flags & MF_NOBLOCKMAP))
{
FPortalGroupArray check(FPortalGroupArray::PGA_NoSectorPortals);
P_CollectConnectedGroups(actor->Sector->PortalGroup, actor->_f_Pos(), actor->_f_Top(), actor->radius, check);
P_CollectConnectedGroups(actor->Sector->PortalGroup, actor->_f_Pos(), actor->_f_Top(), actor->_f_radius(), check);
if (check.Size() > 0)
{
actor->UnlinkFromWorld();