- removed vid_hw2d CVar.
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8 changed files with 1 additions and 38 deletions
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@ -63,7 +63,6 @@
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void PeekThreadedErrorPane();
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#endif
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EXTERN_CVAR(Bool, r_shadercolormaps)
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EXTERN_CVAR(Int, r_clearbuffer)
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CVAR(Bool, r_scene_multithreaded, false, 0);
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@ -164,13 +163,6 @@ namespace swrenderer
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MainThread()->Viewport->viewpoint.camera->renderflags = savedflags;
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interpolator.RestoreInterpolations();
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// If we don't want shadered colormaps, NULL it now so that the
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// copy to the screen does not use a special colormap shader.
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if (!r_shadercolormaps && !MainThread()->Viewport->RenderTarget->IsBgra())
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{
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CameraLight::Instance()->ClearShaderColormap();
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}
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}
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void RenderScene::RenderPSprites()
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